12/20/2023 0 Comments Swat 4 difficulty differences![]() ![]() In both games, unique map changes or events can either happen exclusively on the hardest settings (Overkill 145+ or Mayhem and above) or may occur at lower difficulties at much lower frequencies. (Note however, excluding Mayhem and above, the stealth portion of most heists in PAYDAY 2 will have very little changes as difficulty increases.) The contract prices and the price of Assets (including Pre-Planning Assets) will also increase. From some of the difficulties onward, stronger enemy types will replace weaker enemy types and become the standard spawn. The difficulty levels in order of increasing challenge are:Īs difficulty increases, the amount of enemies in police Assault Waves, the frequency of enemy spawn, their accuracy and damage will also increase. Choosing one of the many preset difficulty levels alters certain aspects of a heist's gameplay, with the most observable change being the enemy AI behavior improvements, spawn rate and number of hostiles engaging the crew at once. 41 Body Par t T arget ing and Dam age 41 Missio n Scori ng. 3 Special Weapons and Tactics: A Brief Histor y. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. Questions should be directed to the support numbers provided by the game and device manufacturers in their documentation. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. Important: Prima Games has made every effort to determine that the information contained in this book is accurate. Please note that the ESRB rating only applies to the content of the game itself and does NOT apply to the content of this book. For information regarding whether a product has been rated by the ESRB, please call the ESRB at 1-80 or visit For information regarding licensing issues, please call the ESA at (916) 522-3250. Under no circumstances may the rating icons be self-applied or used in connection with any product that has not been rated by the ESRB. Please be advised that the ESRB rating icons, “EC,” “E,” “T,” “M,” “AO,” and “RP” are copyrighted works and certification marks owned by the Entertainment Software Association and the Entertainment Software Rating Board and may only be used with their permission and authority. All products and characters mentioned in this book are trademarks of their respective companies. All other trademarks are property of their respective owners. Pentium is a registered trademark of Intel Corporation. and/or other countries and is used under license from Microsoft. Windows is either a registered trademark or trademark of Microsoft Corporation in the U.S. GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc. These trademarks and any trade dress associated with these weapons are used with permission of its owners. COLT, COLT (STYLIZED “C”), COLT M16, COLT M4, COLT M203, COLT 1991A1, COL T 1911, COLT 1911A1, and AR-15 (in combination and/or alone) are registered and/or common law trademarks of New Colt Holding Corp. Benelli product images, product names, trademarks and logos used with permission from Benelli USA, Inc. Irrational Games is a trademark of Irrational Studios, LLC. Developer Modifications Copyright © 2005 Irrational Games. ![]() Developed exclusively by Irrational Games. Vivendi Universal Games and the Vivendi Universal Games logo are trademarks of Vivendi Universal Games, Inc. Sierra, the Sierra logo, SWAT and the SWAT logo are trademarks or registered trademarks of Sierra Entertainment, Inc., in the U.S. Product Manager: Mario De Govia Editor: Rebecca Chastain Design & Layout: Vanessa Perez © 2005 Sierra Entertainment, Inc. Prima Games is a division of Random House, Inc. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Prima Games. is a registered trademark of Random House, Inc., registered in the United States. The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. ![]()
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